Game Entry Fees - Leaderboard tournaments do NOT require an entry fee. They are contested in the TOURNAMENTS LOBBY, but the only way to qualify for them is in the CASH GAMES LOBBY.
Leaderboard Entry - The only way into a Leaderboard Tournament is to do well in contests found in the Cash Games Lobby—specifically, Bid Spoker, Greed, Draw Spoker, Hold ‘Em and Omaha contests.
Prize Pool Breakdown - The breakdown for all contestants at the final table is as follows:
Double Edged Sword - Contestants must be very careful and not bid too low because a winning bid counts a second way for the game. It not only guarantees someone the team they desire, but also HOW MUCH their team is worth. The way it works is the winning bid determines the PERCENTAGE of fantasy points the contestant keeps from their team's score in the match. For example, if someone secures their team with a bid of 17%, this means ALL of their athletes are worth EXACTLY 17% of their fantasy point per game average for the game.
Bidding Range Shrinks - Bidding Range Shrinks-For the first six rounds, the maximum bid allowed DECREASES by 5% for each new round. For example, the bidding range for Round 1 is 1% to 100% and for Round 2 it is 1% to 95%. Following this process, by the 6th round, it is 1% to 75%. For the 7th and 8th rounds, the bidding range is the SAME for both. The maximum bid permitted for each of these rounds is ALWAYS the AVERAGE of the WINNING BIDS for the first six rounds.
Text Alert - Players receive a text alert when their Leaderboard Tournament table fills. The last player at the table will NOT receive a text alert because it is unnecessary.
Internet Connectivity - Players assume the risk for any internet connectivity issues or complete disconnections. If you are experiencing an Internet connection problem, you will see this picture:
Athlete/Team Scoring for Live Games - A team is scored by adding the scores of all six athletes together. Each athlete is scored by taking the points they scored in their live action game and then multiplying it by the percentage of points the contestant secured their team with. For example, if a) Tom Brady is your QB and he scored 16 points in this week’s game AND b) you won your team with a 50% bid, THEN c) you will receive 50% of Brady's points for the match--in this case, 50% of 16 is equal to 8.
Winners Immediately Known for Rewind Games - Contestants immediately know how they finished in the match because the scoring system for all four sports is based on fantasy point per game averages and not live action games. This allows IMMEDIATE scoring for the match once all teams have been secured through the bidding process.
Winners Known Later for Live Games - There are two ways contestants can view the scoring of their live game. First, they can watch the fantasy scoring unfold, from the game room, as the live sporting events play out in real time. They can also click on the game in My Games and view the final score once ALL of the live sporting events have concluded.
Tiebreaker - If a completed match ends in a tie between two or more contestants, the person who secured their team in the LOWER round of bidding always receives the HIGHER position in the overall group standings. For example, Round 5 is a LOWER draft position than Round 2 so the person securing their team in Round 5 would finish ahead of the person who secured theirs in Round 2 in the event they tied.
Game Entry Fees - Contestants can enter Bid Spoker Games for $2, $5, $10, $25, $50 and $100.
Experience Level of Players - Player nameplates are color coded to identify the experience level of each participant in a game. A GREEN nameplate identifies someone who has played in less than 100 total Spoker games, a BLUE nameplate identifies someone who has played anywhere from 100 to 999 total Spoker games and a BLACK nameplate identifies someone who has played in at least 1,000 total Spoker games. Games played in the PRACTICE lobby do NOT count towards these totals.
Beginner Games - Some Spoker games only permit beginning players in them. These games are labed "BEG" in the game lobby. A beginning player is defined as anyone who has played less than 100 times of any game type. A beginning player is defined as anyone who has played less than 100 combined games from either the Cash Games or Showdown lobbies. There is a beginning game option for every single game type in these two lobbies.
Winning Position - Contestants finishing in the top four of their group win money based on their finishing position. 1st place receives 3X their entry fee, 2nd and 3rd place double their entry fee, and 4th place finishers get their entry fee back. The fifth through ninth place finishers of a group do not win any money.
Pick a Sport - There are six sports to choose from: baseball, basketball, golf, football, EPL soccer, and hockey.
Format - Spoker is played in groups consisting of nine (9) people. These contestants bid on eight teams over 8 rounds. This means one person is eliminated during the bidding process and does not receive a team for the competition.
Bidding - A team of six athletes is revealed for each round. Contestants make a percentage bid for the team ranging from 1% to 100% (no decimals allowed). The more desirable the team, the LOWER the bid should be because the lowest bid always wins the team. If a contestant isn't interested in the team up for bid, they can pass. Contestants have 20 seconds to make a bid. If they fail to make a bid in the allotted time, it counts as a "no bid" for the round. Bids are blind so contestants do not know the bids of other members of the group until all bids are in.
Securing a Team - The contestant with the LOWEST percentage bid during a round wins that team of six athletes for the game. Once a contestant has secured a team through the bidding process, they have their team for the match and are ineligible to bid again. Submitted bids CAN be changed as long as it is done before the 20 second clock expires.
Athlete Pool for Live Games - There are a minimum number of professional sporting events needed to hold a Spoker Live game. If you enter a Spoker Live game and there are no longer enough games left that night (or weekend for football) to hold one, then you will automatically be placed in a game for Spoker Live on the next available date. The date(s) of the game can always be found in your My Games area.
Double Edged Sword - Contestants must be very careful and not bid too low because a winning bid counts a second way for the game. It not only guarantees someone the team they desire, but also HOW MUCH their team is worth. The way it works is the winning bid determines the PERCENTAGE of fantasy points the contestant keeps from their team's score in the match. For example, if someone secures their team with a bid of 17%, this means ALL of their athletes are worth EXACTLY 17% of their fantasy point per game average for the game.
Bidding Range Shrinks - Bidding Range Shrinks-For the first six rounds, the maximum bid allowed DECREASES by 5% for each new round. For example, the bidding range for Round 1 is 1% to 100% and for Round 2 it is 1% to 95%. Following this process, by the 6th round, it is 1% to 75%. For the 7th and 8th rounds, the bidding range is the SAME for both. The maximum bid permitted for each of these rounds is ALWAYS the AVERAGE of the WINNING BIDS for the first six rounds.
Legal Bids - A legal bid is defined as any bid that is submitted during the 20 second bidding window for a round. A "pass" is considered a legal bid. If a contestant fails to make in a bid in 20 seconds, they are given a "no bid" which is NOT considered a legal bid.
What Happens When Nobody Submits a Percentage Bid? - If nobody submits a percentage bid for a round, someone still receives the team as long as AT LEAST ONE LEGAL BID (a "pass") is made. When this happens, the team goes to the LAST person on the clock who passed. They receive the team for the highest percentage the bidding range allows for the given round.
What Happens When All Remaining Players Fail to Make a Legal Bid? - If a round has ONLY illegal bids, meaning nobody submitted a bid of any type in the 20 second window, the bidding process immediately ends. This rule is in effect to prevent possible collusion. All remaining contestants, who don't have a team, are automatically DISQUALIFIED. This rule underscores the importance of ALWAYS submitting a "pass" (a legal bid) for an undesirable team. Spokered players are ineligible to receive money. This includes situations where they must be listed in a top 4 position due to a high number of spokered players.
What If There are Two or More Winning Bids? - If two or more contestants submit the same winning bid for a round, then the contestant who submitted it first receives the team.
How will it Register if I "Pass" or have a "No Bid?" - You will be recorded as if you made a non-winning percentage bid.
Text Alert - Once your Bid N' Go fills with nine contestants, you will receive a text alert. This alert is a notice announcing your Bid N' Go is about to start. The last player at the table will NOT receive a text alert because it is unnecessary.
Internet Connectivity - Players assume the risk for any internet connectivity issues or complete disconnections. If you are experiencing an Internet connection problem, you will see this picture:
Determining Event Dates - Spoker Live event dates are determined by two factors---1) the type of sport and 2) the remaining number of live events. For the first factor, some sports are usually one day competitions (baseball and basketball) while some are held over several days (football and golf). A minimum number of live events that have NOT started are required. If there aren't enough, the event date defaults either to the next day (baseball and basketball) or the next weekend (football and golf). For example, football requires four live games. This is because the eight contestants in the group that secure a hand EACH need a starting QB, TE and RB. With four games available, there are at least 8 starting QBs, 8 starting RBs and 8 starting TEs which ensures a tighter competition between hands.
Scoring Rubric - A team is scored by adding the scores of all six athletes together. Each athlete is scored by taking their fantasy points and then multiplying it by the percentage of points the contestant secured their team with. For example, if a) Brock Purdy is your QB and he has 16 fantasy points AND b) you secured your team with a 50% bid, THEN c) you will receive 50% of Purdy's points for the match. In this case, 50% of 16 is equal to 8.
Winners Immediately Known for Rewind Games - Contestants immediately know how they finished in the match because the scoring system for all 6 sports is based on fantasy point per game averages and not live action games. This allows IMMEDIATE scoring for the match once all teams have been secured through the bidding process.
Winners Known Later for Live Games - There are two ways contestants can view the scoring of their live game. First, they can watch the fantasy scoring unfold, from the game room, as the live sporting events play out in real time. They can also click on the game in My Games and view the final score once ALL of the live sporting events have concluded.
Tiebreaker - If a completed match ends in a tie between two or more contestants, the person who secured their team in the LOWER round of bidding always receives the HIGHER position in the overall group standings. For example, Round 5 is a LOWER draft position than Round 2 so the person securing their team in Round 5 would finish ahead of the person who secured theirs in Round 2 in the event they tied.
Monthly Leaderboard (Cash Games lobby Contests ONLY)
Place
Display Name
Points
1
Terrel
62
2
Gravel Man
53
3
Quebec
53
4
Rush
52
5
Rockhead
52
6
Oilers
51
7
Facial
51
8
Jamal
50
9
Jose Q
50
10
Swami
50
11
Curis P
50
12
Fireman
49
13
Froggy
49
14
Dennis
49
15
Handles
48
16
Trina
48
17
Magician
48
18
Rey
48
19
Boss Man
48
20
Dream
47
21
Rapture
46
22
Oakland
46
23
Blast Off
46
24
A. Stevens
45
25
Top Cop
45
26
The Show
45
27
Sharon
45
28
Ruby
45
29
Jack
45
30
Donna
44
31
Triple D
44
32
Dr. Smooth
44
33
Dr Pain
44
34
Waffle
43
35
Conner
43
36
Sooners
43
37
Gators
43
38
Dr A
43
39
Ironman
43
40
The 916
42
41
Just Me
42
42
Dray
42
43
Vegas Jim
42
44
Wendy 32
42
45
Hoopster
42
46
Omar
41
47
Clone
41
48
Jazz Man
41
49
RW
41
50
Batman
41
51
Lt. Smith
41
52
Roz
41
53
Stan
41
54
Clutch
41
55
Fore
40
56
Madman
40
57
The Kid
40
58
Jessie
40
59
Melo
40
60
Irish
40
61
Ace
40
62
Eraser
39
63
Wes 47
39
64
Roberto
39
65
Rex
39
66
Stacks
39
67
Jenny
39
68
Ryan P
39
69
Champ
39
70
Techie
39
71
Gamer V
38
72
RightField
38
73
GlueMan
38
74
Stroman
38
75
Sundance
38
76
Charles
38
77
Youngblood
38
78
North
38
79
SlickRick
38
80
Small Ball
38
81
Earthquake
38
82
Chuck
38
83
All In
38
84
Tiger
38
85
Hit Man
37
86
Alex W
37
87
Milt Smith
37
88
Mr Smooth
37
89
James
37
90
Ron W
37
91
X-Man
37
92
Buddy
37
93
WAZZY
37
94
Memphis
36
95
3 & D
36
96
Sixers
36
97
Dallas
36
98
Warner
36
99
Quiet Ed
36
100
Rainmaker
36
101
Sonny
36
102
Los Mavs
36
103
Elaine
36
104
Bryan
36
105
Crushed
36
106
Elite
36
107
Nelson
36
108
Fat City
36
109
StatMan
36
110
Heat
36
111
Kiwi
35
112
Trout=MVP
35
113
DoubleDown
35
114
Matt M
35
115
DJ & Gus
35
116
Art Man
35
117
Big Red
35
118
Marv Hill
35
119
Robertson
35
120
Slice
35
121
Lupe
35
122
Lucky
35
123
Red
35
124
Missy
34
125
YMCA
34
126
Rodney
34
127
Carol C.
34
128
Sir Bobby
34
129
Country
34
130
Davis
34
131
Roxy
33
132
Buster
33
133
Mamba
33
134
Joker
33
135
SACTOWN
33
136
Tyson
33
137
Louie
33
138
Money
33
139
UCLA
33
140
Ron Wu
32
141
The Sage
32
142
Lambo
32
143
Hawks
32
144
Chi Town
32
145
Ripped
32
146
Dog Lover
32
147
Duane
32
148
Luke
32
149
Mr. Mean
32
150
Light
31
151
Simmer
31
152
Carl
31
153
Sparks
31
154
Splash
31
155
Sandy
31
156
Bruce
31
Only the top 156 are displayed.
♤ ♣ Leaderboard Basics ♦ ♡
Leaderboards track top performers in the Cash Games Lobby as a SECOND WAY TO GET PAID.
The top finishers of EACH Cash Games contest receive points on the leaderboard. The breakdown is as follows: 1st Place = 3 pts 2nd Place = 2 pts 3rd Place = 1 pt. Hold 'Em and Omaha games only award points for 1st place (3 points).
1% of all Cash Games entry fees fund monthly Leaderboard Tournaments.
Each month, the top 2,187 point totals on the Leaderboard receive a Leaderboard Ticket for a 6-tier Leaderboard Tournament. Players CANNOT buy a ticket into a Leaderboard Tournament.
Payouts for the NEXT Leaderboard Final Table are always updated in the Leaderboard Lobby. The Final Table for a Leaderboard Tournament BEGINS the moment the 9th player enters the Leaderboard Tier 6 Final Table.
The monthly Leaderboard tournament pool ALWAYS has a minimum of $1,000 at stake. It remains at $1,000 until 1% of the revenue from the Cash Games Lobby EXCEEDS $1,000 for a given month. Once this happens, the monthly prize pool goes up incrementally to reflect the current total.